Beings of this rank are immortal but usually cannot grant spells to worshippers.
For gaming purposes, they are also differentiated by a number of standardized characteristics:Įach deity has a divine rank, which determines how much power the entity has, from lowest to highest: In some editions of the game, deities were given statistics, allowing powerful player characters to kill a god like a powerful monster. Greek mythology, deities in Dungeons & Dragons have a great variety of moral outlooks and motives which have to be considered by cleric player characters. The book Monster Mythology, however, was considered to be canon for core materials for the gods of non-human races in second edition. As such, those prior materials are covered in the setting-specific lists of deities. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. This includes the demon princes and archdevils as well as some other godlike beings.īefore third edition, there was no Core Setting, so the distinctions above are not as clear-cut.